Originally posted by momo24
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Attributes in detail
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Originally posted by Hanachan View Post*** This is another weird thing that I didn't understand that overlaps with steal chance option. Maybe this thing is the one that determines whether you make them drop the ball or possess the ball, and steal chance being the initiative sequence
Does it make any sense?
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Originally posted by ZaynMk2 View PostHanachan
Hi hanachan, could u explain me about few things ?
1. If i had 180 3pt shoot, then how much is my 3pt succ? and how is my 3pt ressist? (could u make an example ) ?
2. if i had 210 long layup, then how much is my long layup range ? and how much is my long layup angle ?
Thank You
1) They did not mention about specific value of increase, so I cannot answer to that question
2) Same thing above. But long layup att does not affect long layup angle
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Hanachan
hanachan, i believe that att should be end in 0 / 5
for instance mid: 185 190 195, etc
3pt : 170, 175, 180
Is the correct one.
Meanwhile, I also heard that if we make our attribute end into odd,even numbers like ; 3pt shot 186,187,188,189
that affect the 3pt def ressist
is that true?
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Originally posted by ZaynMk2 View PostHanachan
hanachan, i believe that att should be end in 0 / 5
for instance mid: 185 190 195, etc
3pt : 170, 175, 180
Is the correct one.
Meanwhile, I also heard that if we make our attribute end into odd,even numbers like ; 3pt shot 186,187,188,189
that affect the 3pt def ressist
is that true?
That statement is wrong. GMs already have mentioned (Korean GMs) that attributes are affected even by 1 point each
So for example, 3pt 171, 172, 173, 174, 175 have difference, but the exact value of difference is still unknown, which devs are still hiding
They are not affected by odd or even, they are affected by one point each
Def resist is a separate value from success, and 3pt att only affects success
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