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  • Attributes in detail


    This is directly copied and translated from official FS2 website

    http://fs2-cont.gametree.co.kr/bbs/c...01/0/0/0/0#bbs



    Keep in mind that attributes are effective in accumulative matter
    3PT SHOT 3PT SHOT SUCCESS RATE

    3PT SHOT NO MARK SUCCESS RATE
    MID SHOT MID SHOT SUCCESS RATE

    MID SHOT NO MARK SUCCESS RATE
    POST SHOT POST SHOT SUCCESS RATE

    UNDER-THE-RIM SHOT SUCCESS RATE

    SPIN MOVE SHOT SUCCESS RATE
    SHORT DUNK SHORT DUNK ACTIVATION RATE

    SHORT DUNK SUCCESS RATE

    PUTBACK DUNK SUCCESS RATE
    LONG DUNK LONG DUNK ACTIVATION RATE

    LONG DUNK SUCCESS RATE

    LONG ALLEY-OOP DUNK SUCCESS RATE
    SHORT LAYUP SHORT LAYUP SUCCESS RATE

    TIP-IN SHOT SUCCESS RATE
    LONG LAYUP LONG DUNK AND LONG LAYUP MAX RANGE

    LONG LAYUP SUCCESS RATE
    SPEED NORMAL MOVEMENT SPEED

    MOVEMENT SPEED WHILE HOLDING THE BALL

    NORMAL SHIFT SPRINT(NOT AWAY MOVEMENT SKILL) SPEED

    SHIFT DASH SPEED(NOT AWAY MOVEMENT SKILL) WHLE HOLDING THE BALL

    FACE-UP MOVEMENT SPEED
    TUSSLE CHARACTER COLLISION ANGLE

    BOX OUT COLLISION ANGLE

    TUSSLING ANGLE*

    OUTLET PASS MOTION COLLISION ANGLE

    POST UP DRIBBLE

    DENY DEFENSE INTERCEPT SUCCESS RATE**

    DUNK BLOCK SUCCESS RATE

    DUNK BLOCK ANGLE

    DETERMINE CHARACTER'S FALLING ANIMATION AFTER DUNK BLOCK FAIL
    BLOCK LAYUP, DUNK, AND JUMP SHOT BLOCK HEIGHT

    LAYUP, DUNK, AND JUMP SHOT BLOCK RANGE

    BACK BLOCK HEIGHT

    BACK BLOCK RANGE
    REBOUND REBOUND RANGE

    REBOUND HEIGHT
    STEAL STEAL CHANCE

    STEAL DISTANCE

    STEAL MOTION SPEED

    STEAL SUCCESS RATE***

    DETERMINE OPPONENT CHARACTER'S ANIMATION AFTER STEAL ATTEMPT(PIVOTING, LOOSE BALL, OR POSSESSING THE BALL IMMEDIATELY)

    INTERCEPT AND OVER-PASS INTERCEPT SUCCESS RATE
    PASS PASS SPEED

    DRIVE IN & KICK OUT PASS SPEED

    DIVING CATCH & PASS SPEED AND RANGE

    DECREASE OVER-PASS CHANCE

    JUMP PASS RANGE

    INCREASE THE CHANCE TO RECEIVE BAD OVER-PASS

    BASEBALL PASS GAUGE

    OUTLET PASS SPEED
    STAMINA MAX STAMINA

    STAMINA REGENERATION RATE

    REDUCING STAMINA DEDUCTION RATE WHEN USING STAMINA
    * I have no idea what this is. This might be similar to character's collision angle, but still a mystery

    ** Deny defense is when you press W key in defense, right in front of the opponent. Your character's face-up turns to whoever is holding the ball

    *** This is another weird thing that I didn't understand that overlaps with steal chance option. Maybe this thing is the one that determines whether you make them drop the ball or possess the ball, and steal chance being the initiative sequence






    Any questions are welcomed

    P.S. The table got messed up a little. I will fix them later, however.

    Last edited by Hanachan; 06-10-2016, 10:39 PM.

  • #2
    Nice post Hanachan, some much needed information. GK should probably sticky this or out on their website. Do you have any information on the details of the sub stats (i.e. +move speed)?

    Comment


    • #3
      Wow you have the most useful posts of anyone on this forum. Thanks for this clears up some stuff.

      Comment


      • #4
        i made a guide like this

        http://forums.gamekiss.com/forum/fre...de-by-zydrunas

        but I guess that one is more accurate than mine. also has a bunch of hidden stats.

        very good to know

        Comment


        • #5
          Zyds guide was more guesswork, I would replace his with this one on the list of sticked guides.

          Comment


          • #6
            Originally posted by ShotFake View Post
            Zyd's guide was more guesswork, I would replace his with this one on the list of sticked guides.
            Zyd could perhaps add it to his guide as the confirmed section(if he decides to do so). His guide looks better, but it is true most of his guide is speculation.

            This information is interesting... Not really gonna change my stats around though.


            TobinHeath

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            • #7
              cool thx, learned.

              Comment


              • #8
                Thanks, well written.

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                • #9
                  Bump!

                  10 Char.

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                  • #10
                    Wait, pass doesn't decrease opponent's chance to intercept the ball?

                    Comment


                    • #11
                      Hanachan what about motion speed i feel like the higher the middle or 3 point att the faster you shoot

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                      • #12
                        Originally posted by Junior View Post
                        Hanachan what about motion speed i feel like the higher the middle or 3 point att the faster you shoot

                        You must have been high at that moment. Quick jumper act speed does increase the motion speed for the shots, but nothing else affects motion speed

                        I am pretty sure about it

                        Comment


                        • #13
                          Originally posted by Pride View Post
                          Wait, pass doesn't decrease opponent's chance to intercept the ball?

                          Only the sub attributes such as Entry/Kick Out Pass Intercept Resistance affects the chance of intercept, which is written on your card or SP Pass skill

                          However, pass attribute does increase the range of chest pass range. That's what I heard at least. So, that is less chance of throwing overpass from a distance

                          Comment


                          • #14
                            Wow! nice post Hanachan : But i needed some more informations and more detailes.

                            Comment


                            • #15
                              Originally posted by asiacc View Post
                              Wow! nice post Hanachan : But i needed some more informations and more detailes.

                              This is the best I could get on details. Like I mentioned on the post, this is literally a copy-and-paste directly from Korean FS2 boards

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