should totalies make a defensive guide
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Originally posted by Hanachan View Post
There's no attribute that affects layup speed. However, there is an sub attribute that affects your release point of the layup, which is Manual Layup Angle
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Originally posted by W3BGL3D View Posttrue tusstle atleast help lol
If you ever tried reaching like 230+ tussle, it does have like a slight difference on box out collision angle and dunk blocks, compared to 200 tussle. But not so much
So in that case, it would be worth boosting block attribute rather than tussle
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Originally posted by Hanachan View Post
Both, really
Manual layup angle makes you travel farther around, and eventually makes you release the ball farther from the rim than a normal manual layup
Im guessing this also affects eurostep?
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Originally posted by Jike View Post
So if you had higher manual layup angle it would look like the red instead of white?
Im guessing this also affects eurostep?
Just for better view
(White = Normal Manual Layup, Red = Affected by Manual Layup Angle)
The only attributes that euro step is affected are the short layup attribute and long layup attribute. Euro step itself, the range is counted as long layup, but once the ball released from the hand, it's counted as a short layup. It's a pretty complicated skill. So manual layup angle, from what I know, doesn't affect euro step
Oh, and from what I know, manual layup angle also affects your manual dunk angle. Feel free to test it if you got any manual layup angle sub attributeLast edited by Hanachan; 06-18-2016, 10:40 PM.
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