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Stat Guide and Point Distribution Guideline by BigJoe
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This is a sticky topic.
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Stats are still somewhat cryptic. Gamekiss never actually explained anything about stats' purpose clearly.(for example, we are not sure if tip-in success rate is effected by post shots or layups or even hussles?). I believe that Hussle stat makes dunk harder to be blocked. When C or PF try to block PF dunks , the higher chance of blking it goes to C than PF assuming their blking timings are both good. In this case, C has higher hussle stat.Last edited by MVP+; 06-19-2014, 10:34 AM.
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This was pretty useful. I really needed someone to make this kind of guide. Thanks.
P.S. Isn't the long dunk useful if you want to make it harder to block, since the success rate includes contested shots/dunks in this case? Or am I wrong.Last edited by vilouie; 06-18-2014, 05:03 PM.
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SFs likely go tall in korea server. We believe that It makes them hard to get blocked and less interfered by shot contests. Korean SFs scores by multiple mind games.. step back,dribble and drift shots(side jumping shots?) or just quick shots on face if defenders stay away. Some also attack paint zone to confuse bigmen blockers. Tournament players use screen for easier pattern play.Last edited by MVP+; 06-18-2014, 02:45 PM.
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incomplete tussle.
tussle is the ability to come down with the ball if 2 people jump at the same time.
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yoh thanks a lot. What kind of Sfs do you usually see on korean servers and such?
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