@GM
Hi devs,
I want to ask you about the Blk timming system which you have changed after the big patch last year.
I think the block timming was changed after that. Because there was not many pure defender in that era while most positions got quick jumper and also the system allowed the players to make facial shot. I was playing as blker before and after that patch and i felt big difference after patch 2018-2019. Now the players are able to till example. hold shift 0.3 sec more to chase block the shot and i think it become too easy to block for now. The timming is weird and it's way too late because noone need to use their reaction nor prejudge while you can block the shot very late. Well, I dont' mean the past system is better but i think block is not challange nor skills depended anymore. Please explain this for me because it effects my game experience a lot.
BTW, i don't know why you remove everything from Power forward and boost CT so much. I think it's not balance while pf has nothing special for its own advantage but only have manual dunk left. Beacuse if you play as blocker you are not able to score because you don't have quick jumper, kill pass in the first place and then you don't even have any midshot or 3pt success for this position. It means that the players are not able to score as a PF at all while u want to keep your poor advantage of defense at the same time.
The ideal definition of Basketball is basically like 5 positions of scorers, Every position can score 1v1, and then play team def. But if you remove everything from PF it's a big advantage for the other teams which don't have this problem . They could just let you wide open and 3v2 because you will miss. if you are mid they can just camp under rim and wait for your dunk.
And now back to the block timming which is pretty ez for every position and every player now. Is this really balance?
Kind regards
MeWoAKeRu
Hi devs,
I want to ask you about the Blk timming system which you have changed after the big patch last year.
I think the block timming was changed after that. Because there was not many pure defender in that era while most positions got quick jumper and also the system allowed the players to make facial shot. I was playing as blker before and after that patch and i felt big difference after patch 2018-2019. Now the players are able to till example. hold shift 0.3 sec more to chase block the shot and i think it become too easy to block for now. The timming is weird and it's way too late because noone need to use their reaction nor prejudge while you can block the shot very late. Well, I dont' mean the past system is better but i think block is not challange nor skills depended anymore. Please explain this for me because it effects my game experience a lot.
BTW, i don't know why you remove everything from Power forward and boost CT so much. I think it's not balance while pf has nothing special for its own advantage but only have manual dunk left. Beacuse if you play as blocker you are not able to score because you don't have quick jumper, kill pass in the first place and then you don't even have any midshot or 3pt success for this position. It means that the players are not able to score as a PF at all while u want to keep your poor advantage of defense at the same time.
The ideal definition of Basketball is basically like 5 positions of scorers, Every position can score 1v1, and then play team def. But if you remove everything from PF it's a big advantage for the other teams which don't have this problem . They could just let you wide open and 3v2 because you will miss. if you are mid they can just camp under rim and wait for your dunk.
And now back to the block timming which is pretty ez for every position and every player now. Is this really balance?
Kind regards
MeWoAKeRu
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