SF's ultimate fade away wtf is this...
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turnaround fade that looks just as identical as the one we have rn, except i'm guessing you can control the side more smoothly, but at the end of the day, that skill doesnt look like much variety to trick the opponent with an existing fadeaway or stronger than the current one to do anything differently. How is this a special training skill when it's the exact same SF skill we've had? shit is basically specializing in SF with some more watered down skills no one will use
SW's are trash, sorry to say this; how many more offensive skills do these guys need to compete? you can dunk, double clutch, triple clutch, side step, 3pt, etc, and all (98%) of you are still ass, so lets just get rid of the SW position and spread the skills throughout the main scoring positions. niggas really came up with another sidestep equivalent to backroll 3
SW's are so ass, they even give these guys the option to DIVE and PASS, so not only are these guys getting skills that allows them to not fall, they can even dive now.
SWs are beyond ass, and it's not fair they basically have everything from a good boxout naturally (and def. skills), to every offensive skill + even fake layups, now these guys can even dive.
conclusion: SW's are ass, and should not be a position, instead, they need to spread out these skills.
making all these trash skills, what u need 2 be doing is getting a central server like u bozos did for a brief 3 weeks & we need an attribute expansion package for normal characters.Last edited by K.Hipster; 04-19-2018, 09:02 AM.
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