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The Code breaking of the new ranking system and the calculation flaw:
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The Code breaking of the new ranking system and the calculation flaw:
James Horner's A Kaleidoscope of Mathematics From The A Beautiful Mind Soundtrack. Animation using iTunes Visualizer.Last edited by soldier king; 12-29-2017, 07:41 PM.Tags: None
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Originally posted by soldier kingUsing the pythagoreum theorum and the anti derivative and shouting out vectors or by reading the equation they wrote, you can also figure this out that the Assist stat is wrongly calculated.
The Assist stat negatively affects you if you take any shot attempts even if you score! So basically you would have a higher offensive rating if you had 10 assists and 0 points than if you had 10 assists and 30 points and one miss.
You might also be seeing this trend of high assist/low scoring centers at the top of the OP list because of the nature of the C position. I doubt there are any centers that actually score that much at all. It would be better to check out other positions.
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Originally posted by soldier kinglook at the rank 180's with some of the highest scoring averages, not to single anyone out but there are people there with a higher ppg, efficiency rating (higher pct), and less turnover in all 3 category, then those in the top 16, and the only difference is shot attempts, basically penalizing you for scoring more.
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Originally posted by soldier kingI checked that too, if you look at those ranked in the top 16, they are not even ranked 100 in total assists.
They are using that equation only, look at the rankings, its based on the assist stat not ppg, maybe the original equation was meant to, but by just using their assist formula, the more shots you take the lower your assist ratio so will be negatively affected by not passing every play. If you're 9/10 and have 10 assists you're definitely not gonna be in top 10 as opposed to having 2 assists and 0 points and 0 misses making you #1.
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Originally posted by soldier kingFurther explanation for this using the music again.
If you had 10 assists, 0 turnovers and then 5 layups you would have 10/ (10 (assists)+ 5(number of 2 pt shot attempts) +0 tunrovers)
so 10/15 or a .67 assist rating.
If you had 10 assists, 0 turnovers and then 0 layups you would have 10/ (10 (assists) + 0(2 +3 attempts) + 0 turnovers)
so 10/10 or a 100 pct assist rating.
And this is the stat they put the most weight on clearly by the rankings.Last edited by ShotFake; 12-29-2017, 10:50 AM.
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Originally posted by soldier kingFurther explanation for this using the music again.
If you had 10 assists, 0 turnovers and then 5 layups you would have 10/ (10 (assists)+ 5(number of 2 pt shot attempts) +0 tunrovers)
so 10/15 or a .67 assist rating.
If you had 10 assists, 0 turnovers and then 0 layups you would have 10/ (10 (assists) + 0(2 +3 attempts) + 0 turnovers)
so 10/10 or a 100 pct assist rating.
And this is the stat they put the most weight on clearly by the rankings.
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Originally posted by soldier kingSince you are a scientist I have decided to answer you with a clear chart . But realize this, I don't want you to call me a genius ok??
You tell me if Assist is the main calculation: (additional hint, yellow is number one in ranking at certain category)Last edited by ShotFake; 12-29-2017, 11:15 AM.
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First of all your calculations are incorrect... It's not even based on decimal point system lol. Here is what these two AST stats would look like:
Player 1: 10 AST/5 2PT SHOT ATTEMPTS= 2 + 0 + 10 + 0 = 12
Player 2: 10 AST/0 2PT SHOT ATTEMPTS (you actually can't divide by 0 so lets just call this 10) + 0 + 10 +0 = 20
Now lets continue the OP calculation....
Player 1: 1.00 EFG X 10 AVERAGE SCORE + 12 AST - 0 TO = 22
Player 2: 1.00 EFG x 0 AVERAGE SCORE + 20 AST - 0 TO = 20
It seems that you would be wrong...The player that scores 10 points, and 10 AST would have a higher OP than the player with just 10 AST
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Originally posted by ShotFake View PostFirst of all your calculations are incorrect... It's not even based on decimal point system lol. Here is what these two AST stats would look like:
Player 1: 10 AST/5 2PT SHOT ATTEMPTS= 2 + 0 + 10 + 0 = 12
Player 2: 10 AST/0 2PT SHOT ATTEMPTS (you actually can't divide by 0 so lets just call this 10) + 0 + 10 +0 = 20
Now lets continue the OP calculation....
Player 1: 1.00 EFG X 10 AVERAGE SCORE + 12 AST - 0 TO = 22
Player 2: 1.00 EFG x 0 AVERAGE SCORE + 20 AST - 0 TO = 20
It seems that you would be wrong...The player that scores 10 points, and 10 AST would have a higher OP than the player with just 10 AST
You calculated Player 1's assist rating incorrectly.
Assist rating = Assists / (2pt shot attempt + 3pt shot attempt + assists + turnovers).
Therefore Player 1's assist rating is not 12, but rather 10/(5+0+10+0), or 0.667.
There is an inverse relationship with shot attempts and assist rating, and therefore as # of shot attempts approach zero, the assist ratings exponentially increase. Because of this, assists rating DO have the largest weight, especially for positions that don't score a lot.
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Originally posted by Zydrunas View Post
SK's calculations are right, lol.
You calculated Player 1's assist rating incorrectly.
Assist rating = Assists / (2pt shot attempt + 3pt shot attempt + assists + turnovers).
Therefore Player 1's assist rating is not 12, but rather 10/(5+0+10+0), or 0.667.
There is an inverse relationship with shot attempts and assist rating, and therefore as # of shot attempts approach zero, the assist ratings exponentially increase. Because of this, assists rating DO have the largest weight, especially for positions that don't score a lot.
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Player 1: 1.00 EFG X 10 AVERAGE SCORE + .667 AST - 0 TO = 10.667
Player 2: 1.00 EFG x 0 AVERAGE SCORE + 1 AST - 0 TO = 1
Attempt #2 with correct AST numbers. Once again, player one would have a higher OP. It's even clearer with the correct AST score, thanks.Last edited by ShotFake; 12-29-2017, 11:51 AM.
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Originally posted by soldier kingThat's what it was designed to do but look at the chart. They placed all the emphasis on the Assist stat, meaning the more points you have per game, the more of disadvantage you have in rankings.
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Originally posted by ShotFake View PostPlayer 1: 1.00 EFG X 10 AVERAGE SCORE + .667 AST - 0 TO = 10.667
Player 2: 1.00 EFG x 0 AVERAGE SCORE + 1 AST - 0 TO = 1
Attempt #2 with correct AST numbers. Once again, player one would have a higher OP. It's even clearer with the correct AST score, thanks.
Therefore,
Player 1: 76.7 OP
Player 2: 100 OP
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