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Originally posted by CieYoZa View PostCT should be the "Passing Center" but right now it's the shooting one.
Remove SP middle and middle focus from the auto-equipped "Sug." slots and make it consume regular skill slots.
Decrease Middle Shot/3pt Shot/Speed/Stamina and increase Tussle/Block/Long Layup/Pass/Steal.
Control Tower sound like a very slow but powerfull position with good ball handling.
CT has a higher Rebounding Att. and since it hopefully has more tussle/block and less speed it should be placed over PF as the biggest big man of the team.
(C>CT>PF)
If you are playing on keyboard it makes it very hard to activate the Tap Pass Skill.
At least it's the experience I have made by myself.
Maybe you could leave the Putback Dunk and Tip In Shot to the C/PF
and make Tap Pass an exlusive CT skill that could be activated via "D+D"
Make Block Pass special for CT by making it CT's exclusive skill only
or make it free for CT's like kill pass
or increase its activation chance for CT's
Feel free to criticize my suggestions.
I actually didn't play CT very much.
My main position is Center right now.
Since the back block is no longer op I would like to switch on CT
but CT still feels not attractive enough to me.
But CT is built to not become like the Post Guard only like C or PF and actually could do scoring outside post, that's why there's SP mid for CT, just like PG, they also have SP mid for their default skill
Adding more Tussle doesn't fit on how CT works, they aren't suppose to be hard body type, they should be mobile type, that's why CT have more speed compare to PF and C. Block, the same, not full under post type and also long layup, they are meant to go for 2pt scoring area, that's why CT have the worst post scoring ability (PF have manual dunk at will, C have hard short dunk)
About adding Pass, you could add it yourself tho.
For Stamina and Speed reduction... that pretty much kill the point of CT, high mobility bigman
CT already granted a nice Kill Pass for their default skill and Hand-to-Hand pass that PG doesn't have, for Steal, I don't think so tho, CT still have quite a big default Tussle, you could bump people much easier compare to PG of course, because of that adding more steal to CT pretty much gonna easy bump, easy steal
High rebound CT, high mobility and Power Tap Pass on CT that literally combined between Power Rebound + Regular Rebound + Chip out recovery could do fine for you without high tussle, plus you still could kal boxout other position as CT, my tussle is pretty low as CT, I still could boxout other big.
I'm playing with Keyboard, I have no problem activating Power Tap Pass
About Block Pass become default skill... it's sounds like a good idea, but sometimes Block Pass could fail and actually just the ball bounce to the enemy team and interfere with Power Block, they use Power Block so at least PG could kal dive it everytime, I think it's much safer, Block Pass not really that worth using for all games, making it into default skill gonna just become a downside for CT
For Tip in Shot would be needed for CT, when both your team just in pinch and unable to score properly due to hard opponents, Tip in gonna help a lot instead just rebound and compete with the bigman that clearly have bigger block and tussle than you
CT is already great itself, the Power Tap Pass, Hand-to-Hand pass play, the mobility and ability to do 3pt and 2pt
CT is CT, not C, not PG, not PF, not SF
Could rebound hard, but not C
Could score post, but not PF
Could score 2pt 3pt, but not SF
Could pass and have passing skill, but not PG
That's what make CT special in my opinion
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CT should be the "Passing Center" but right now it's the shooting one.
Remove SP middle and middle focus from the auto-equipped "Sug." slots and make it consume regular skill slots.
Decrease Middle Shot/3pt Shot/Speed/Stamina and increase Tussle/Block/Long Layup/Pass/Steal.
Control Tower sound like a very slow but powerfull position with good ball handling.
CT has a higher Rebounding Att. and since it hopefully has more tussle/block and less speed it should be placed over PF as the biggest big man of the team.
(C>CT>PF)
If you are playing on keyboard it makes it very hard to activate the Tap Pass Skill.
At least it's the experience I have made by myself.
Maybe you could leave the Putback Dunk and Tip In Shot to the C/PF
and make Tap Pass an exlusive CT skill that could be activated via "D+D"
Make Block Pass special for CT by making it CT's exclusive skill only
or make it free for CT's like kill pass
or increase its activation chance for CT's
Feel free to criticize my suggestions.
I actually didn't play CT very much.
My main position is Center right now.
Since the back block is no longer op I would like to switch on CT
but CT still feels not attractive enough to me.
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Make it we able to switch characters in the lobby instead have to jump back to character selections
Just like when ya able to switch channels in the lobby using the top left corner Icon
- 1 like
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Originally posted by Anvarri View Post- Separate newbies and smurfs into different beginning channels. A lot of beginners and newcomers have to suffer in their flesh seeing the rookie channel, supposedly for beginners, being transformed into Smurftown/Star Channel 2.0, and I think it's time to put an end to this, because this only brings more and more bad experiences and every time more players quitting FS2 because of this. If it IS a rookie channel, then it should be a ROOKIE-ONLY channel.
My suggestion would be like this: two different channels, the current rookie channel and another one. In the first, all newbies and beginners up until transitioning to star channel, everything normal. The second channel would be a smurf-only channel for people who already have or had a char in star channel. If you ask me how, for example, you could make the system identify each account's chars and hereby classify them into their respective channels accordingly, or something like that.
Now seriously, this has to end. The rookie channel is NOT Smurftown.
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- Separate newbies and smurfs into different beginning channels. A lot of beginners and newcomers have to suffer in their flesh seeing the rookie channel, supposedly for beginners, being transformed into Smurftown/Star Channel 2.0, and I think it's time to put an end to this, because this only brings more and more bad experiences and every time more players quitting FS2 because of this. If it IS a rookie channel, then it should be a ROOKIE-ONLY channel.
My suggestion would be like this: two different channels, the current rookie channel and another one. In the first, all newbies and beginners up until transitioning to star channel, everything normal. The second channel would be a smurf-only channel for people who already have or had a char in star channel. If you ask me how, for example, you could make the system identify each account's chars and hereby classify them into their respective channels accordingly, or something like that.
Now seriously, this has to end. The rookie channel is NOT Smurftown.Last edited by Anvarri; 10-10-2017, 09:40 PM.
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Originally posted by Kevmon View PostWith all these events going on maybe its time to raise or remove that Gkash limit so i can actually buy something last minute. Most of the events end the day of when i get paid so i miss out. Even if i wanted to do the sub changers i couldn't because i would literally have money when it ends.
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With all these events going on maybe its time to raise or remove that Gkash limit so i can actually buy something last minute. Most of the events end the day of when i get paid so i miss out. Even if i wanted to do the sub changers i couldn't because i would literally have money when it ends.
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Originally posted by K.Hipster View Post
ur just trash, keep the suggestions clean and practical
your fucking cancer
and you fucking cried when i refused to team up with your butt ugly ass
dont talk to me, just drink some bleach kid
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Originally posted by Isaiah Thomas View PostPG's need either Quick Change OR Jab Step Or Pull Jumper. WHY? Because PG's dont have jack shit! they are weak! and not easy to score as a sharpshooter pg! all we can do is fake drive break ankles then shoot with a fs, or step back, we cant even fade cus that shit is constant miss.
OR
PG's need a new skill, they need Sham God. its a drive skill that can KILL defenders if they arent careful.
Shamm God -> https://youtu.be/mYxjFhCaj2s?t=32s
The aim of shamm god is to pretend like your about to lose possession of the ball, then your opponent will think they can take it, but you QUICKLY swipe it back and leave them stunned .
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PG's need either Quick Change OR Jab Step Or Pull Jumper. WHY? Because PG's dont have jack shit! they are weak! and not easy to score as a sharpshooter pg! all we can do is fake drive break ankles then shoot with a fs, or step back, we cant even fade cus that shit is constant miss.
OR
PG's need a new skill, they need Sham God. its a drive skill that can KILL defenders if they arent careful.
Shamm God -> https://youtu.be/mYxjFhCaj2s?t=32s
The aim of shamm god is to pretend like your about to lose possession of the ball, then your opponent will think they can take it, but you QUICKLY swipe it back and leave them stunned .
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Something that would be cool is choosing who you want to guard at the beginning of the Match.
Also a black PG/SG/SF would not hurt.
- 2 likes
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