Announcement

Collapse
No announcement yet.

Need Help Build For Swing SG

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Need Help Build For Swing SG

    need help build swing sg.

    what skill should i buy and att distribution.

    this is my char for now, its still low lvl. ASIA 1 Server







    my skill for now :
    -quick jumper
    -manual layup
    -back roll
    -floater
    -sp middle shot
    -double clutch
    -sp drive
    -fancy drive
    -drive fake

    my current skill and attribute is it good? or should i change it?

    i mainly focus on shoot 2pt and layup variaton, rarely use 3pt ^^

    i need some sugestion from pro SWING SG player
    Last edited by gadzkun; 11-30-2015, 07:57 AM.

  • #2
    Hi,

    Everything looks good so far, almost exact same thing I'm running except I run jump pass, alley oop and I switch my final skill slot between dive, euro and pullup jumper.

    Make sure you get at least 210-215 layup range though, the more the better.

    - Feather

    Comment


    • #3
      Originally posted by JL1015 View Post
      Hi,

      Everything looks good so far, almost exact same thing I'm running except I run jump pass, alley oop and I switch my final skill slot between dive, euro and pullup jumper.

      Make sure you get at least 210-215 layup range though, the more the better.

      - Feather
      wow feather himself give me an advice. :-*
      i watch you play i really like it.

      ok for my next skill
      -jump pass
      -alley up
      noted.

      and 2 more skill slot availabe
      and temporary 1 slot VIP, hmmm
      -pull up... ok!

      fade away / kill pass / v-cut / drift shot / dash / dive / long range?
      hmmm which one is better for the last slot?

      euro step really nice but i dont have it T_T

      ahhh 210 layup.. i must get a good toys then.. i can only get 206 max long layup with this card xD

      oh yeah what a good toys for swing btw?
      Last edited by gadzkun; 11-30-2015, 07:59 AM.

      Comment


      • #4
        Oh I didn't notice V-Cut was missing. That is definitely a core skill of swing, please equip it.

        Layup range is a good toy for swing, I personally have max 240 range from a combination of Card/Card white stat/clothes/training so I instead equip move speed toy for defense.

        Comment


        • #5
          I run a little different :
          Quick Jumper
          Eurostep
          M. Layup
          Alley
          Jump Pass
          Sp drive
          Sp 3pt range ( although i rarely use it tbh i like it there)
          Sp 2 pt
          Floater
          Diving Catch
          Back Roll
          Kill Pass
          I don't use pullup , v cut and any driving skill ( fancy etc) , drifts and so on
          I found alley the most necesary skill in this playstyle along side floater, layup and jump pass.The rest is up to you .
          I don't have that range on layups and i think 200-205 is enoguh.
          I use Layup/Speed/2pt toys.

          Comment


          • #6
            Originally posted by JL1015 View Post
            Oh I didn't notice V-Cut was missing. That is definitely a core skill of swing, please equip it.

            Layup range is a good toy for swing, I personally have max 240 range from a combination of Card/Card white stat/clothes/training so I instead equip move speed toy for defense.
            ok vcut noted.
            so i should use kint toys since it gave layup range, or should i get toys with long lay up attribute?
            i see hood doll had 3 toys with long layup attribute..
            while kint doll had 1 toys with layup range attribute..

            im use clothes stats too (+12 middle +6 Long Layup) but still not get higher then 210 layup T_T
            i want to use clothes with (+10 layup) but +10 pants attribute is really not good for SG -_-a
            looks like i should try another card ball but sadly no more black friday xD

            Originally posted by Demolation View Post
            I run a little different :
            Quick Jumper
            Eurostep
            M. Layup
            Alley
            Jump Pass
            Sp drive
            Sp 3pt range ( although i rarely use it tbh i like it there)
            Sp 2 pt
            Floater
            Diving Catch
            Back Roll
            Kill Pass
            I don't use pullup , v cut and any driving skill ( fancy etc) , drifts and so on
            I found alley the most necesary skill in this playstyle along side floater, layup and jump pass.The rest is up to you .
            I don't have that range on layups and i think 200-205 is enoguh.
            I use Layup/Speed/2pt toys.
            i found pull up is really usefull when facing PG-PG-C/PF.
            cause its really hard to get open shot with PG marking since they move so fast and always try stealing.
            and fancy really good vs PF-PF-PG your drive become further and unpredictable makes its easier to through pass slow PF.
            and i agree with vcut i rarely use it cause when i play with random is almost all PG cant timing it well when i use vcut.

            what toys you use? kint doll?

            and what i hate the most is why when we play swing SG almost everyone said "useless SG you cant even 3pt just make SF dont SG" even thou i win the game.
            too much retard player in ASIA 1. make it so hard to lvling with uncommon playstyle T_T
            Last edited by gadzkun; 11-30-2015, 08:21 PM.

            Comment


            • #7
              dam sp5 deck and swing? wouldnt it be better to go dash with that? Imo swing sgs needs sp4 deck

              Comment


              • #8
                Originally posted by hyukoh View Post
                dam sp5 deck and swing? wouldnt it be better to go dash with that? Imo swing sgs needs sp4 deck
                i want to share my experience playing this swing SG.

                the reason i go with swing build is because 3pt lack consistency. (but if i got long range card just like PA maybe i will consider it ^^)
                i almost play with random people, so if im too much focused on 3pt(my only main weapon) and when i got shut down.
                who else gonna scored? bigman and PG right? but the thing is playing with random people not always get a good team.
                its different when you always play with the same team. you can counting on your team for scored and when you missed 3pt you know your bigman can rebound it.

                im always play SF and PG for scoring before. i really like SF, yeah SF is the most consistent scorer on the game (when playing random/casual)
                when im playing C/PF to be honest i dont want play with SG(randomly), im always search for SF
                the moment you play with SG who forced 3pt and cant do anything beside that you ruined!
                SF is a natural born 2pt shooter already and really good 3pt, get sp5 deck you get 190++ 3pt and your chance scoring 3pt just as good as SG
                and when im playing PG i really like spamming V+D / V+D+D / V+D+S variation. and its quite consistent on scoring.
                but when i played SG 3pt this position really hard. when you get shut down its really frustating.

                im playing SF once with SP5 deck my mainly stat is
                - 2pt about 190 (2 bars att)
                - 3pt about 190 (3 bars att)
                - long layup not that good

                and SF can almost do anything 2pt-3pt-layup-reb-block all rounder

                so im trying to think like this "how about making an all rounder SG"
                and then i check SG attribute and surprised, that SG had the most deadly attribute for scoring.

                as you can see my attribute
                2pt +190point
                3pt +200point
                long layup +200point

                and im still lvl 29 xD

                when im comparing SF and SG
                SF had 2pt Def Resist +48 thats why SF 2pt shoot is most accurate.
                and SG had 3pt Def Resist +48 but still hard to scored 3pt.
                yes! 2pt score more easily than 3pt!
                SF with 195+ 3pt att can do 3pt as good as SG with 200++ att point.
                so why not make SG with a good 2pt and layup? since SG already born with the highest 3pt stat already

                im playing this SG since the black friday 27 november and i got the spdeck5 from that event so im just playing SG about 4days.
                and i got my first 20 winstreak with SG last night at lvl 30.
                and i said its really good play SWING.

                i want to share how i play swing.
                im playing SF before. and just like any other SF it will marked tight when in 2pt shooting area.
                and when im playing SG almost all the opponent only marked me tight when im in 3pt area,
                but when i get in 2pt area they loose me like im just take a walk, so yeah im just spam 2pt then!
                and then they realize im not a 3pt-er SG, and start to focusing marking on my 2pt thats 1 of the advantage get an early point.

                for me the most important thing for scorer is to make your opponent jump on my fakes and make opponent think as i want.
                when im playing PG its really hard to guard SF 2pt shoot almost 90% in when not blocked, and 2pt/3pt fakes is really pissed me off and many more.
                but when im guarding SG 3pt i just need to stay on marked spot not to leave it and if you fail to block 3pt you still can hope it will missed.
                and i know almost every SG try to fake on 3pt. thats why i really hold myself not to jump and if im wrong just hope it will missed and yeah almost 3pt shoot marked missed.
                but if SG try to fake on 2pt i know its a fake so i just press S and steal it. cause i know almost every SG focus on 3pt.
                if that SG shoot 2pt instead fake it, its still ok since not all SG good at 2pt, and i know if the shot clock almost end SG would force shot so i block it.
                so the advantage playing swing with high 2pt is the moment your opponent realize you deadly at 2pt. they will try to block it. and if they try to block it you can also fake it.
                almost of my 3pt shoot success its because i fake 2pt and run to 3pt just like SF. fake on 2pt and go to 3pt with no marked.
                and 190++ 3pt on SF no marked is just as deadly as SG 3pt. so i wont up 3pt att since SG had already deadly 3pt. even PF 3pt nomark is deadly.

                and if you stuck at scoring with 3pt or 2pt? yes your long lay up is 200++ nuff said.

                but yeah im just playing casually and with random ppl. and if you want to say it yeah its just ASIA 1
                but im playing against a good or maybe pro player too and a specific team like PF-PF-PG or PG-PG-C/PF and i think its more easy to score with style like this.
                but still lvl 30 can do 20 streak vs lvl 50++ is really surprising me.
                almost all the opponent just standstill while im doing floater, and when the bigman come helping forward im just run and do long layup/double clutch again and again.

                Comment


                • #9
                  Originally posted by gadzkun View Post

                  ok vcut noted.
                  so i should use kint toys since it gave layup range, or should i get toys with long lay up attribute?
                  i see hood doll had 3 toys with long layup attribute..
                  while kint doll had 1 toys with layup range attribute..

                  im use clothes stats too (+12 middle +6 Long Layup) but still not get higher then 210 layup T_T
                  i want to use clothes with (+10 layup) but +10 pants attribute is really not good for SG -_-a
                  looks like i should try another card ball but sadly no more black friday xD
                  If theres 3 toys with long layup, then go with that. Raw layup range obviously is more effective at extending the range of your layup vs just layup attribute but 3 vs 1 activation chances are just too good.

                  I have 3 different outfits of +10/+10/+10 clothes. I feel that swing SG has a bigger responsibility to get stops on defense since we mainly contribute with 2s instead of 3s, and block is extremely useful in doing that.

                  As for SP4 being useful for swing, I disagree. The easiest way to hit max layup range is to go with a layup offense and talent legend card. Layup range can turn a normal card into a swing-friendly card. My SP5 offense gives me range so I don't bother equipping a layup card instead on offense.

                  Comment


                  • #10
                    Watch khen play i heard he is the best

                    Comment


                    • #11
                      Originally posted by KhenSoloM View Post
                      Watch khen play i heard he is the best
                      any link so i can watch? a replay or anything so i can learn.

                      Originally posted by JL1015 View Post

                      If theres 3 toys with long layup, then go with that. Raw layup range obviously is more effective at extending the range of your layup vs just layup attribute but 3 vs 1 activation chances are just too good.

                      I have 3 different outfits of +10/+10/+10 clothes. I feel that swing SG has a bigger responsibility to get stops on defense since we mainly contribute with 2s instead of 3s, and block is extremely useful in doing that.

                      As for SP4 being useful for swing, I disagree. The easiest way to hit max layup range is to go with a layup offense and talent legend card. Layup range can turn a normal card into a swing-friendly card. My SP5 offense gives me range so I don't bother equipping a layup card instead on offense.
                      yeah hood doll had 3 toys with long layup att.. 1st, 2nd, and rare hood doll..

                      so its good to had +10 block and +10 long layup ok noted i had a pair of star zip outfit i should try it then.

                      im try to open a card again and what ive got

                      Friendship set +15 long layup total.



                      and i really hate when my SG get this instead my C, manual block att on 2 SP cards! RIP DREAM to be DPOTY!

                      Last edited by gadzkun; 12-01-2015, 06:33 PM.

                      Comment

                      Working...
                      X