Tired of seeing the same three play styles being ran throughout the game. There is skills made that is meant for other play styles but I don't know if anybody is creative enough to make one. Until then top tier teams won't find the need to think outside the box since they know how to defend the basic three play styles.
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Originally posted by Zydrunas View PostIt's not about the lack of creativity of players in this game, but rather the effectiveness of particular playstyles in this game that kill off any weak ones. ISO, dash, swing rules all and nobody is willing to "think outside the box" because nobody wants to play a losing playstyle.
Unless you're SK trying new things or Team Bruh to attempt to do the playstyle called "Elevator." You must be willingly to accept losing MANY games for a new discovery on playstyle...
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Originally posted by KobeBlaise View Post
This.
Unless you're SK trying new things or Team Bruh to attempt to do the playstyle called "Elevator." You must be willingly to accept losing MANY games for a new discovery on playstyle...
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Originally posted by KobeBlaise View Post
This.
Unless you're SK trying new things or Team Bruh to attempt to do the playstyle called "Elevator." You must be willingly to accept losing MANY games for a new discovery on playstyle...
My point exactly, I have developed even my own playstyle called Valioa 3.0, which is based off of doing simple layup mind games close to the paint, alley ooping / hook up passing to jump pass mind gaming as well in the midst of this. I even have my teammates pick and move to spread out the offense, as they are in the paint as well waiting for jum passes alleys and hook ups. It works well with PG SF SF imo. You need alot of long layup for certain plays of it, and drive and kick out for some quick change plays from your SFs. PG is main scorer.
Also, there is Flying dash, which is using the away screen dash skill to increase the range of alleys and hook up passes. This can be combined with jump passes, floater, double clutch, and even a simple layup for mind game city.
ONLY DOWNSIDE TO THESE TWO PLAYSTYLES.... Triple big teams are a tough matchup... They practically force you to turn to iso like gameplay... or swing or even dash LUL.
But against other teams like dash or 3 small ball iso, or just a team with one big or none, these playstyles are viable IF, and only if, your PG is a good ball handler.
Heres some videos on the two playstyles.
Flying Dash
https://www.youtube.com/watch?v=42iVBCp9rOM
Valioa 3.0
https://www.youtube.com/watch?v=aMQWuoNtm28
https://www.youtube.com/watch?v=7W9bhCHPycg
Last edited by Valioa; 03-15-2017, 01:06 PM.
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Originally posted by Valioa View Post
My point exactly, I have developed even my own playstyle called Valioa 3.0, which is based off of doing simple layup mind games close to the paint, alley ooping / hook up passing to jump pass mind gaming as well in the midst of this. I even have my teammates pick and move to spread out the offense, as they are in the paint as well waiting for jum passes alleys and hook ups. It works well with PG SF SF imo. You need alot of long layup for certain plays of it, and drive and kick out for some quick change plays from your SFs. PG is main scorer.
Also, there is Flying dash, which is using the away screen dash skill to increase the range of alleys and hook up passes. This can be combined with jump passes, floater, double clutch, and even a simple layup for mind game city.
ONLY DOWNSIDE TO THESE TWO PLAYSTYLES.... Triple big teams are a tough matchup... They practically force you to turn to iso like gameplay... or swing or even dash LUL.
But against other teams like dash or 3 small ball iso, or just a team with one big or none, these playstyles are viable IF, and only if, your PG is a good ball handler.
Heres some videos on the two playstyles.
Flying Dash
https://www.youtube.com/watch?v=42iVBCp9rOM
Valioa 3.0
https://www.youtube.com/watch?v=aMQWuoNtm28
https://www.youtube.com/watch?v=7W9bhCHPycg
HELL, I even created one of my own with the Kobe-One-Dribble Chuck playstyle, it took me all the way to the finals inb4 exposed by a team full of hacker. Rip Kobe One Dribble ;(
But yeah anytime I run into Bruh, I'm embracing a wild new offense.
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Heres another playstyle that derived from the original Elevators made by Blue Eye, Zyd & DandyLion called SW Elevators:
https://www.youtube.com/watch?v=L_pAoNJOU1U
And here is the original Elevator playstyle:
https://www.youtube.com/watch?v=r2fkzQ21-MM&t=1s
Last edited by Valioa; 03-16-2017, 04:43 AM.
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I have developed a style. It's called "Random ISO". Positions don't matter (Just not 2/3 C's). You grab two randoms out of the lobby and tell them to ISO. Then you run around screening for them and calling for the pass. Once you get the pass you dribble into your opponent, drop the ball, wait for your teammates to pick it up and call for "PASS!" again.
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