I know the population differences are huge- but it just feels the GM's of FS1/FS2 are more interactive with the game and it's community vs the seemingly larger GM team of FSF. The only way to increase population at this point is to give people incentive to play, and it just seems like all the incentive is going to FS1/FS2.
You handed out almost 20K in GKash for the Battle of the Throne event- where's the love for your footballers?
I understand GM's only have so much power, and very little say- but there's gotta be some changes made, unless you are intended FSF to fail? It doesnt make sense to license a game for 3 years and ignore it cause the more popular game is generating money. The idea is to give attention to your weaker titles to bring them up to par with the games that are already somewhat succeeding.
FSF desperately needs some life breathed into it. A server move, a merge- some GM involvement. It's a great title with a learning curve, but it needs a lot of help.
Why name a team of 5 GM and only 1 speaks?
You handed out almost 20K in GKash for the Battle of the Throne event- where's the love for your footballers?
I understand GM's only have so much power, and very little say- but there's gotta be some changes made, unless you are intended FSF to fail? It doesnt make sense to license a game for 3 years and ignore it cause the more popular game is generating money. The idea is to give attention to your weaker titles to bring them up to par with the games that are already somewhat succeeding.
FSF desperately needs some life breathed into it. A server move, a merge- some GM involvement. It's a great title with a learning curve, but it needs a lot of help.
Why name a team of 5 GM and only 1 speaks?
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